In Diablo 4 your character has many stats -- some of them help you survive, while others help you kill enemies faster. There's also a number of utility stats that can increase your movement speed, reduce recourse costs, or reduce cooldowns of your skills and more. In this article we dive into specifics of many different stats, what they do, and how to obtain them.
All information in this article is from the Open Beta of Diablo 4. The content presented here is subject to change, and will be updated as we learn more.
There's four Core Stats in the game: Strength, Intelligence, Willpower, and Dexterity. You get different starting stats based on your class:
- Barbarian: 10 Strength, 8 Dexterity, 7 Intelligence and Willpower
- Druid: 10 Willpower, 8 Intelligence, 7 Strength and Dexterity
- Rogue: 10 Dexterity, 8 Willpower, 7 Strength and Intelligence
- Sorcerer and Necromancer: 10 Intelligence, 8 Willpower, 7 Strength and Dexterity
Every time you level up you gain +1 to every Core Stat. In addition you can get individual Core Stat rolls on your Armor pieces and +All Stats rolls on Jewelry. Finally, you can get +2 to one of Core Stats from certain Altars of Lilith.
Core Stats always give the following bonuses:
- Strength: +1 Armor per point
- Intelligence: +0.05% All Resistance per point
- Willpower: +0.1% Healing Received and +0.25% Overpower Damage per point
- Dexterity: +0.025% Dodge Chance per point
There's also three more bonuses you get from Core stats, but which bonus comes from which stat changes depending on your class:
- +0.1% Skill Damage per point of Strength
- +0.1% Resource Generation per point of Willpower
- +0.02% Critical Strike Chance per point of Dexterity
- +0.1% Skill Damage per point of Willpower
- +0.1% Resource Generation per point of Intelligence
- +0.02% Critical Strike Chance per point of Dexterity
- +0.1% Skill Damage per point of Dexterity
- +0.1% Resource Generation per point of Strength
- +0.02% Critical Strike Chance per point of Intelligence
- Sorcerer and Necromancer
- +0.1% Skill Damage per point of Intelligence
- +0.1% Resource Generation per point of Willpower
- +0.02% Critical Strike Chance per point of Dexterity
Offensive stats mostly come from your Weapons, Gloves, and Jewelry. They include but are not limited to:
- Weapon Damage
- Attack Speed
- Critical Strike Chance
- Critical Strike Damage
- Damage to Close Enemies, Damage to Distant Enemies, Damage to Healthy Enemies, etc.
- Fire/Cold/Physical/etc. Damage, Core Skill/Basic Skill/Pyromancy Skill/etc. Damage
- Vulnerable Damage
- Overpower Damage
All these stats serve to increase the damage you deal with your skills. Check out our Damage for Beginners post to learn more about them.
Defensive Stats come from your armor pieces and helps you stay alive. These include but are not limited to:
- Max Life
- Damage Reduction
- Dodge Chance
- Healing Received, Barrier Potency, and Bonus Fortify
- Close and Distant Damage Reduction
To learn more about these stats and how they work refer to our Defense for Beginners page.
Utility stats don't directly contribute to your damage or your defenses.
Lucky Hit Chance
In Diablo 4 there's a bunch of random on-hit effects you can trigger with any attack, which are called Lucky Hits. Lucky Hits come from many different sources: skills, passives, items, and Legendary Aspects. One example is a stat that can be found on weapons that reads:
Lucky Hit: Up to +X% Chance to Execute Injured Non-Elites
On top of this chance that you have mentioned in the effect itself every skill has a base Lucky Hit Chance, which is something we usually call proc coefficient in other games. This base Lucky Hit chance is multiplied by the chance listed in the Lucky Hit effect.
Important: To view base Lucky Hit Chance on Skills you need to turn on Advanced Tooltips in Settings.
Finally we have a +% Lucky Hit Chance stat that can roll on Rings, Gloves, and Wands (Sorcerer only). All these rolls are added together and they act as another multiplier to your Lucky Hit Chance.
Lets say you have the following stats on your items:
- Weapon: Lucky Hit: Up to +5.0% Chance to Execute Injured Non-Elites
- Ring: +10% Lucky Hit Chance
- Gloves: +5% Lucky Hit Chance
And let's say you're hitting an Injured (less than 35% HP) enemy with Forceful Arrow skill, which has a 50% Lucky Hit chance. In that case your actual chance to execute this enemy is:
This stat reduces cooldowns of your active skills, as well as Charge Cooldowns of skills with charges. You can get Cooldown Reduction on your Helmet, Amulet, and Focus/Totem/Shield. Cooldown Reduction from different sources stacks multiplicatively.
Resource Cost Reduction
This stat can roll on an Amulets, Boots, and off-hand items. The exact wording on the stat changes depending on your class into "Mana Cost Reduction", or "Fury Cost Reduction" meaning that you cannot reuse the same item on a different class. As the name suggests it reduces the cost of your skills. Resource Cost Reduction stacks multiplicatively.
Nearly every item can can give you extra ranks in a certain Skill or even in an entire skill category such as Core Skills or Agility Skills (Rogue Only). These ranks work the same way as the ones you put in your Skill Tree, usually increasing the skill's damage by 10% of its rank 1 value or decreasing its cooldown by 5%.
This stat gives a flat bonus to your Maximum Resource. It can roll on Rings and, similar to Resource Cost Reduction, it comes in five different variations depending on your class.
On your Boots and Amulet you can get a +% Movement Speed affix. As expected, it makes you run faster. The Movement Speed granted by items and Paragon cannot exceed +25%. Temporary Movement Speed buffs from skills or Legendary Aspects can go over this cap, but your total Movement Speed can never go over 200%.
Implicit Stats on Pants and Boots
On high level legendary Pants and Boots you can find some special stats that are listed separately from all the others. You can get on of three effects on each item:
- Boots have stats related to Evade (Evade is a special "skill" accessible to every character. It lets you quickly dash in a chosen direction and has a static 5 second cooldown)
- +1 Max Evade Charge
- Evade Briefly Grants +40% Movement Speed
- Attacks Reduce Evade's Cooldown by 1 Second
- Pants have stats that buff your Healing Vial
- Your Potion Also Grants 30% Maximum Life as Barrier
- Your Potion Also Restores 30% Resource
- Your Potion Also Grants 30% Movement Speed
Shrine Buff Duration
Another stat found on the Boots. It makes the effects of various Shrines found in the world last longer.
Crowd Control Duration Bonus
This stat can roll on Amulet, Helmet and off-hand items. It increases the duration of all Crowd Control effects that you can apply to enemies. These effects include Slow, Chill, Daze, Stun, Freeze, Immobilize, Taunt, and Knock Down.
Control Impaired Duration Reduction
This stat is found on the Chest and it reduces the duration of Crowd Control effects that enemies apply to you.
Thorns is a special "offensive" stat that lets you deal damage to enemies when they hit you. Damage dealt is increased by a portion of your primary Core Stat. Thorns can roll on Chests, Pants, Amulets, and Shields, and you can also boost your Thorns by certain skills and passives.
In Diablo 4 there's a lot of stats you can get from items, passives and even skills. These stats improve your character in different ways and stacking the right amount of right stats can be pivotal for your success in the game.
Written by Northwar
Reviewed by wudijo, Echohack
May 8th 2023
Updated everything with information from Open Beta.
Dec 7th 2022
Article Created from the Press Release Version of Diablo 4.
The most important stats in Diablo 4 are Strength, Intelligence, Willpower, and Dexterity. To check these stats, players just need to head to their character screen. There will be the stat number and the additional points players are earning from any items.What is vulnerable d4? ›
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Quite simply put, Overpower Damage is an additional damage type that gets added to your offensive skills. There is only a 3% chance that it will trigger with each attack, but once it does, the additional damage it provides will be based on a combination of your Life and Fortify stats. What is this?What is the chance of getting a critical strike in Diablo 4? ›
Diablo 4 Critical Strike Chance Effect
When a Skill deals damage, it has a chance to Critically Strike. Critical Strikes deal 50% bonus damage. Damage over time cannot Critical Strike.
However, these terms have very specific meanings in Diablo 4: Healthy means above 80% health. Injured means below 35% health.What is the primary stat for necromancers in Diablo 4? ›
For Necromancers, the primary attribute is Intelligence. Willpower and Dexterity also have useful secondary effects, while Strength only has minimal effects on the Necromancer.What are the 4 levels of vulnerability? ›
The four continuous stages of identification, prioritization, remediation, and reporting are essential for an effective vulnerability management process.Which are the 4 key drivers of vulnerability? ›
- Health. Conditions or illnesses that affect one's ability to complete day-to-day tasks, both mentally and physically. ...
- Life Events. Such as bereavement, job loss or relationship breakdown. ...
- Resilience. Low ability to withstand and manage financial or emotional shocks. ...
health – health conditions or illnesses that affect the ability to carry out day to day tasks • life events – major life events such as bereavement or relationship breakdown • resilience – low ability to withstand financial or emotional shocks • capability – low knowledge of financial matters or low confidence in ...How do you overpower in Diablo 4? ›
Any attack from any class or skill has a 3% chance to Overpower. While this sounds like a melee-only bonus, any attack -- melee, spell, or ranged -- can trigger an Overpower.
Holy is an Elemental Damage type introduced in Diablo III, typically associated with white or golden color. It refers to divine power of Light, and is mostly used by angels, followers of Zakarum faith or by priests of other gods. In game, only Crusaders and Monks use this damage type.Does Diablo do lightning damage? ›
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|Lansat Berry||A Poffin ingredient. If held by a Pokémon, it raises its critical-hit ratio in a pinch.|
|Razor Claw||Raises chances of landing a Critical Hit. Evolves Sneasel into Weavile at Night.|
|Scope Lens||Increases chances of landing a Critical Hit|
The moves Storm Throw, Frost Breath, Zippy Zap, Surging Strikes, Wicked Blow, and Flower Trick, along with any move used by a Pokémon that is under the effect of Laser Focus, will always result in a critical hit (unless prevented by one of the above effects).What is the best to worst class in Diablo Immortal? ›
|S-Tier||Necromancer, Demon Hunter|
|A-Tier||Wizard, Crusader, Barbarian|
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Necromancers, like all human enemies, are weak to poison damage. They resist fire and frost damage. Necromancers use an enchanted dagger that deals slashing and frost damage.What class makes the best Necromancer? ›
While each of these classes is capable of learning Animate Dead, the class (and subclass) capable of making the most out of this spell is the School of Necromancy Wizard.Does Necromancer need potency? ›
If you are going for a necromancer build, you can check out our guide here to see how Potency would fit into that. Potency is most important for players opting for the monk class as they rely on AOE attacks. This will allow them to deal with any foes swiftly.
One of the most effective ways to prevent zero-day attacks is deploying a web application firewall (WAF) on the network edge. A WAF reviews all incoming traffic and filters out malicious inputs that might target security vulnerabilities.What are the 5 vulnerable groups? ›
- Chronically ill and disabled. ...
- Low-income and/or homeless individuals. ...
- Certain geographical communities. ...
- LGBTQ+ population. ...
- The very young and very old.
- 5.1 Children. Children are more vulnerable to malnutrition, disease and abuse than adults, and are overrepresented among the poor (UNICEF & World Bank, 2016). ...
- 5.2 Women and girls. ...
- 5.3 Older people. ...
- 5.4 People with disabilities.
Vulnerability is the intersection of three elements : a system susceptibility or defect, attacker access to the defect, and attacker capability to exploit the defect.Who are the most vulnerable drivers? ›
Explanation: Pedestrians and riders on two wheels can be harder to see than other road users. Make sure you look for them, especially at junctions.What are the three vulnerable elements? ›
- Physical factors. e.g. poor design and construction of buildings, unregulated land use planning, etc. ...
- Social factors. ...
- Economic factors. ...
- Environmental factors.
- People with children.
- Young people.
- Older people.
- Pregnant people.
- People with disability and impairment.
- People with mental illness.
The following are the foundational steps in the implementation of the vulnerability management plan: • Provide training. Conduct vulnerability assessment activities. Record discovered vulnerabilities. Categorize and prioritize vulnerabilities.What are the 13 strands of vulnerability? ›
- adults at risk.
- child abuse and neglect.
- female genital mutilation.
- honour based abuse.
- child sexual exploitation.
- human trafficking and modern day slavery.
- managing offenders.
Fortitude – increases armor and armor penetration. Vitality – increases life. Willpower – increases potency and resistance.
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To max out your character in Diablo Immortal relies heavily on earning multiple five-star legendary gems. Once you have acquired the 5-star gems via the not-so generous RNG, you would then be required to fully upgrade those gems.What is the best armor against Holy Damage? ›
Crucible Tree Armor
Probably the most effective way of protecting oneself against holy damage in Elden Ring is by equipping the Crucible Tree Armour. The entire set can be found in the Deeproot Depths, which can be accessed through the Siofra Aqueduct after defeating the Valiant Gargoyle and resting in a coffin.
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- Anastasia, Tarnished-Eater (3rd encounter)
- Dung Eater.
- Finger Maiden Therolina.
- Great-Jar Warrior (random chance when playing online, present offline)
- Kenneth Haight.
- Mary, Eldest Sister.
- Polyanna, Youngest Sister.
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Combining the Confessor Hood and Maliketh Chest Armor, Greaves, and Gauntlets will give an incredible Elden Lord look that casts powerful lightning to put an end to enemies.Is Dark lightning powerful? ›
The radiation in these invisible blasts can carry a million times as much energy as the radiation in visible lightning. Still, that energy dissipates quickly in all directions rather than remaining in a lightning bolt. Scientists call this dark lightning, and it is invisible to the human eye.What is the main stat for the Druid in Diablo 4? ›
*Willpower is considered the primary attribute of the Druid as it multiplies all your damage.What is the most important stat in Diablo Immortal? ›
Secondary Attributes are all about player power, and feature perhaps the single most important stat in all of Diablo Immortal – combat rating.
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Most druids can realistically expect to have an AC of at most 16 with 14 Dex, Studded Leather Armor, and a shield, while druids that get a racial Dexterity increase might hit 17. If you have someone in the party who can cast Mage Armor, beg them to do cast it on you.What is best stats for druid? ›
- Critical Strike;
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Necromancer is good in every situation on top of being one of the easiest classes to play, making it the best day-one class in Diablo Immortal.How much would it take to max out a character in Diablo Immortal? ›
While many believed that it would take almost $100,000 to max out a Diablo Immortal character, one player reveals it may take much, much more money.Does dexterity make you cast faster? ›
Dexterity also affects the cast speed of Sorceries and Incantations. Every point in Dexterity increases the cast speed slightly. Points in Dexterity reduces Fall Damage, as well as making it harder to get knocked off Torrent.What does intelligence do in Diablo 4? ›
It is the primary stat for the Necromancer, Wizard and Witch Doctor classes. Every point in intelligence increases all of their damage by 1% for them. In addition, for all classes, every 10 points in Intelligence increase all resistances by 1 point.
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Str: Barbarians are all about lots of Strength and big weapons, so Strength should almost always be your best ability. Dex: 14 Dexterity is great to boost your AC with half plate.Which Paragon tree for Barbarian? ›
If you want to survive, Survivor Paragon Tree is the key. Gladiator is also another good tree to activate if you're into PvP and the Soldier tree is what you want to go with if you're focused on party play.What is the ideal combat rating in Diablo Immortal? ›
Generally speaking, though, a Combat Rating of around 2000 will seemingly allow you to complete nearly all of the content in the game. However, you're likely going to go through most of your Diablo Immortal journey with a Combat Rating that is substantially lower than that figure.